Papervision3D Experimentation

I’ve been following the tutorials in the new book, Papervision3D Essentials, and I’m very excited about the potential of thisĀ  new Flash technology. Though there’s a steep learning curve, it’s well worth the trouble to learn this set of custom ActionScript classes. It extends the capabilities of Flash, enabling programmers and designers to add a third dimension to Flash.

Previously, 3D computer imagery was confined to high-end CGI software such as Lightwave, Maya, and 3DS Max. Now, thanks to the hard work of Carlos Ulloa and other programmers, 3D is finally coming to the Net.

While following the step-by-step instructions in Papervision3D Essentials, I created my first primitive, a sphere. This process involved importing the required Papervision classes and then initializing, projecting, and rendering them.

Here’s the Papervision3D sphere in all its glory:

[swfobj src=”http://www.marketingrevenue.net/wp-content/uploads/2009/11/SphereExample.swf” align=”none”]